3/10/2023 0 Comments Stardrive 2 economy without tradeI tend to find one ultra rich planet and build it asap with starbase then build up 2 cruisers as defence against pirates/crystals. Remember planets are big investements that gives return slowly and within 20 turns you wil get atacked by pirates or crystals. Imho on start you dont need to expand alot. Originally posted by FireStorm20:I am winining now my game on brutal. Perhaps eventually they will not suicidally declare war no matter how badly they are beaten, but for now the aggressive empires WILL declare war always eventually, so they are prime pickings to invade when they attack you.Ī mean but effective strategy is to invade an aggressive empire when they attack a more trustworthy one too since they often are not at all prepared for a war on multiple fronts. I knew Opteris, the Kulrathi, and the Ralyeh devoted would always declare war eventually, but I would trade/bribe to end wars until I was ready. ![]() I love the game, but those are some workarounds I use. Also beware the unarmed scout can destroy all of your freighters too, as happened to me once when the Ralyeh devoted immediately declared war after the magic wormhole from nowhere event. You can reload if you get a wormhole giving a super aggressive empire a gateway into your territory. The wormhole is scripted but the target empire is random. If this is an aggressive civilization it can be bad. A scout WILL come into your space immediately after. It is disabled on easy but hopefully it can just be a option at some point. There is also a super lame in my opinion mechanic that spawns a wormhole in your space if you go awhile without contacting others. So the easiest way to expand is to swallow territory from aggressive AI when inevitable war comes. Even the "honorable" Kulrathi declared war while showing adoration and through a non-aggression pact. I found once meeting AIs at least until the crazy faction hit for expansion is fixed I am safest building a defense and getting troops set up so I can use them when the time comes.Īgain maybe a bug, but aggressive AIs will sometimes declare war for no reason, their diplomacy screen even still showing 100 percent positive attitude towards you. Any colonization ticks any AIs that know about you off more than most other things in the entire game (more than outright invading them then signing a peace treaty sometimes). The diplomatic hit for ANY colonizing outside of your own systems is enormous, and still does not go down (which is a bug). Before you meet AIs is when to snatch up planets. Remember aside from several very specific events you can run from hazards and they may even help protect you from the AI empires. I only played a couple games so far but indeed early game seems hardest. => How do you get your kicks and make a good start ?Īre the tutorial conditions too hard or am i specially bad ?Ĭonsidering how quickly you can research late game, I do not consider a reward being moderately useful by mid game overpowered personally. Nota : i tried a game with different settings, like only 1 opponent, more worlds, more quality and so on.to face exactly the same starting despair. I read some guides about the game, i think i do things the most clever way.but i get discouraged so early. I was eager to give more time to this sequel.but it's quite frustrating. I never played Stardrive 1 more than 1 hour because i could not really get good feelings with the gameplay. So, while i am barely capable of building one thing in 30 turns, the game would require to craft 10 things in 20 turns to face all the dangers and needs. It is allways the same, so i restart ever and ever to face the same conditions, while the home planet is too slow to produce anything to compensate this. i'm early threatend by pirates and i'm encouraged to destroy their lair. Or if i find an "allmost proper one" it has no agriculture and the world is lost before i can set up some food shipping. So i try to reach a farther world.and meet doom on the way. ![]() i never can find a proper planet to colonize : all planets around my home world are sterile, irradiaterd, snowy and so on. barely 5 to 10 turns after the start and 10 cms away from my home planet, my explorer ship is destroyed by "something" that comes with 4 ships and zap you're dead. I tried about 15 times a default settings campain game, each time i give up after 10 or 15 minutes, for the same reasons : I'm quite familiar with 4X Space games, but i must admit that i feel very bad at his one :
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